A historical action-adventure
set in West Berlin, 1968.

Status: Looking for Publisher

Imagine you’re a young woman visiting a protest in 1968 West-Berlin.

The protest escalates badly and your friend Jonas dies by the hand of a violent police man. You manage to escape by jumping into a cab driven by a faceless man, who drops you off at the start of that same day.

What do you do?

This is the start of Berlin Maniacs, a historical action-adventure, where players take on the role of Tina, who is stuck in a time loop and is trying to break free by manipulating the recurring events to save her friend’s life.

Try the Prototype:

The Team

Alexandra Petrus

Story & Art Design

Rüdiger Brandis

Project Lead

Alex Boccia

Sound Design

Sebastian Stricker

Business Development

Joshua Astbury

Game & Level Design

Chad Comeau

Narrative Design

Casilda de Zulueta

3D Art & Animation

Tobias Stüttem

Programming

Prototype funded by: